SIGGRAPH 2019 concluded with the highest attendance since 2013
Four world-premiere immersive experiences and the first-ever 55-seat venue for virtual reality storytelling in the VR Theater were some...
iClone Unreal Live Link: real-time digital humans and animation for Unreal
In time for SIGGRAPH 2019, Reallusion announces iClone Unreal Live Link, the plugin that connects the iClone character and...
NVIDIA conferences and courses: the future of filmmaking at SIGGRAPH 2019
From photo-realistic digital humans created in real-time to the digital techniques used in Disney’s “The Lion King”, the series...
New release of Epic Games’ Unreal Engine supports Maxon’s Cinema 4D
Support for Maxon’s Cinema 4D in the next version of Ureal Engine, from Epic Games, opens up new potential...
SIGGRAPH 2019: four world-premieres at Immersive Pavilion and VR Theater
Chosen by an expert jury from more than 290 submissions, this year’s 33 Immersive Pavilion selections and 15 VR...
SMPTE Los Angeles discusses real-time visualization in film and TV production
The traditional planning tools used in film and television production are being left behind, as companies use game development...
Unreal Engine now supports Blackmagic Design DeckLink cards
To meet its growing adoption in live broadcast and virtual production workflows, Unreal Engine now supports Blackmagic Design DeckLink...
Real-time workflows for film, TV, VR and AR using Unreal Engine technology
From Technicolor’s ‘HP Mars Home Planet’ VR experience to a demo set in the Star Wars universe showcasing techniques...
Unreal Engine: free VFX Master Class in LA
The free course covers building and optimizing CG worlds for real-time performance and takes participants on a journey through...
Is Real-Time technology the future of film and TV?
A real-time production pipeline is transformational and can reap savings in both time and money, while it also cuts...