MetaHuman Creator: Early Access is now available!
Creating digital humans for use in films and Virtual Production is easier now, as Epic Games releases, in Early...
Rick Famuyiwa: learning Virtual Production in The Mandalorian
Invited by Jon Favreau to direct some episodes of The Mandalorian, director Rick Famuyiwa had a crash course in...
The Virtual Production Field Guide: Epic Games releases Volume 2
The second volume of Epic Games Virtual Production Field Guide, a free in-depth resource for creators at any stage...
The Mandalorian: a test bed for Virtual Production
Shooting a dawn scene for 11 hours or moving the mountains behind the actors are some of the magic...
How to previsualize complex live lighting and effects with Unreal
With Unreal Engine’s support for DMX, professionals in live events, broadcast, and more are empowered to use real-time rendering...
MetaHuman Creator: high-fidelity digital humans in minutes
EpicGames shares a sneak peek at MetaHuman Creator, a new tool that allows anyone to create a photorealistic digital human,...
Pushing the boundaries in remote and Virtual Production
The challenges introduced by the pandemic forced the world to find new ways to do things: remote and virtual...
Unreal Engine 4.26 expands virtual production toolset
The new version of Unreal Engine adds new features to Movie Render Queue, so users can create high-quality frames...
Gods of Mars: a sci-fi epic made with Unreal and Virtual Production
Mix miniatures with Unreal Engine technology and Virtual Production and you’ve a science-fiction saga made at a fast pace...
A fireside chat with Robert Zemeckis and Kevin Baillie
Academy Award-winning director Robert Zemeckis and his longtime VFX supervisor Kevin Baillie will be at the Unreal Build: Virtual...