Unreal Engine 5.2: enhanced Virtual Production toolset and more!
Along with an enhanced virtual production toolset the new version of Unreal Engine, 5.2, introduces an experimental Procedural Content...
Sony announces new Virtual Production Tool Set
Born from the voice of Sony’s creative community, the new Camera and Display Plugin and Color Calibrator, part of...
MetaHuman Animator: all you need is your iPhone to capture MetaHumans
Everything changes next Summer, when MetaHuman Animator allows to capture with fidelity an actor’s performance, with just an iPhone...
RealityScan: turn photos into high-fidelity 3D models
RealityScan is a 3D scanning app for mobile devices that turns photos into high-fidelity 3D models. The app has...
New Epic Games MetaHuman release brings easier DNA calibration
If you believed that DNA is an attribute of humans, it’s time to believe in something else: Epic Games...
Unreal Engine 5.1: new features for filmmaking, broadcast, animation, and live events
Enhanced support for stage operations, a VCam overhaul to make more familiar to camera operators, animation and rigging enhancements...
The Broadcast and Live Events Field Guide: the free guide and the show
Epic Games releases the new Broadcast and Live Events Field Guide, 80 pages of tips and case studies, and...
Animation Week: participate and get the Animation Field Guide
Epic Games launches Animation Week with release of The Animation Field Guide and celebration of Unreal Engine storytellers. The...
Spire and Epic: real-time workflows for animation movies
No more wait for resource-intensive rendering, says Spire Animation Studios, as it prepares to integrate Epic’s Unreal Engine into...
Epic Games’ Virtual Production Week is this week!
Originally used by only the most technically-advanced studios, virtual production has now become ubiquitous. Epic Games’ “Virtual Production Week” reflects...