iClone & HitFilm, tools in the animator’s tool box

The proliferation of solutions for animation has given artists the option to choose the tools that best suit their specific needs. Kevin Seid, a graphics artist, trusts iClone and HitFilm to create animations for his “A Jurassic Day”.

iClone and HitFilm, tools in the animator's tool box

The prehistoric animation by Kevin Seid was created with a beta version of iClone7 and HitFilm Pro 2017. The new version of iClone will be available June 2017.

The new version of iClone, from Reallusion, introduces a series of innovations, giving independent animators and studios more creative possibilities through a range of accessible and increasingly professional animation tools. IClone7 also offers a fully customizable camera system to match the industry standard, so users can accurately simulate real-world cinematography. Compatibility is key with flawless import & export of camera data between 3D and video tracking tools. The Real Camera System in iClone7 (with access to industry-standard cameras, including Alexa, RED, Canon, and more)  is a solid foundation for Final Rendering, Technical Previs, MatchMove, as well as linking with a Virtual Camera.

The new features in iClone7 make the software even more appealing to artists working in different areas. As recently mentioned here at PVC,  Epic Games went to NAB 2017 to reveal applications of their Unreal Engine that deliver unprecedented speed, fidelity and flexibility in broadcast production workflows. Simultaneously, Reallusion announced an update to their Character Creator, another tool for animation artists.

It’s only natural, then, that a freelance artist as Kevin Seid, who has a good degree of experience creating 2D and 3D visualizations and animations, jumps from a tool like iClone7 to HitFilm, a Non-Linear Editor, when working. Kevin Seid created a tutorial recently, using those two tools. In the tutorial he explains how he created “a richly detailed, prehistoric animation scene by using iClone props, iClone animations, and HitFilm visual effects”.

With a good ‘cross-over’ skill set, from many other industry sectors, Kevin Seid is an example of the actual independent artist. He can provide a range of creative services “including 2D & 3D animation, logos, 3D modelling, concept design, graphic design, web design, VFX illustration, GIFs, banners, music and more. I have experience in many software programs and apps.​I can create projects for corporate, educational, personal, internet, film, TV, and more.”

iClone and HitFilm, tools in the animator's tool box

Kevin Seid, who grew up loving art and 3D animation, and over the years has worked in gaming and technical industries, says that he loves “to animate just about anything I can, and I am a strong environmental artist that loves creating rich, detailed scenes. On the other hand, I have never been a good character animator, but thanks to iClone that is quickly changing.”

The author says that “iClone and HitFilm, are vital tools for any animation projects I create. They are streamlined and simple to use applications which in a short time have enabled me to create over 160 animations and videos. Both iClone and HitFilm are great products as they work well together to create almost any kind of art projects, whether it be some minor effects or large professional film projects.”

Regarding iClone, Kevin thinks it is a a wonderful animation tool that can save lots of time over other software packages as it is designed to really move forward with animation. You will not have to spend hours or days modeling every aspect of a project. The market base for iClone is very large and there is no shortage of prop and animations packs to keep you moving forward. If you want to really get into 3D animation and start animating in a short time, then iClone will most definitely help with that.”

iClone and HitFilm, tools in the animator's tool box

HitFilm, a modern Non-Linear Editor, is Kevin’s choice when it comes to video editing. He says HitFilm, of which he used the HitFilm PRO 2017 version, is “a very powerful visual effects and editing application, that is also much easier to master than any other similar tool in the market. With HitFilm anyone can achieve professional, visual effects in no time. HitFilm users will also benefit from iClone due to a short learning curve as within minutes you can create scenes or character animations and build a great content base for making animated movies and content.”

The two programs were used to create the animation Jurassic Day, which is the base for a tutorial to be published by Kevin Seid. The artist believes that “CGI and video go hand and hand in today’s industry, as almost every movie today has animated scenes, props and characters”. One more reason for an independent artist to know how to use different tools.

iClone and HitFilm, tools in the animator's tool box

“iClone is the perfect program for any level user, adds Kevin, “thanks to its fast character animation tools with its ability to quickly animate and pose 3D characters. With it, users can use large amounts of pre-made, high-quality content from certified content developers from around the world found in the Reallusion Marketplace. They can also work with powerful industry plug-ins like; Perception Neuron’s body motion capture system, Kinect Mocap Plug-in, multiple material channels for use with Substance Painter and Designer, and iClone-custom content packs from SpeedTree, among many others.”

On the other hand, continues Kevin Seid, “HitFilm has a lot of the same core functionality that higher end video effects tool have, but everything in HitFilm seems much simpler and more intuitive to use. Users with just a very basic understanding of video editing software will be able to figure out how to use HitFilm, which makes it a tremendous plus. Another big bonus for using HitFilm is the amount of exclusive features that is has like the action tools, color grading, distortion, form-based particle emitters, skin retouch, and hyper drive effects!”

Summing it all up, Kevin Seid believes that “the seamless compatibility between iClone and HitFilm, along with their plethora of features and content make them a must in any serious animator’s tool bag.”

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Jose Antunes

I am a writer and photographer living on the West Coast of Portugal, a place I tend to call the Atlantic Realm. An area of rugged cliffs and sandy beaches overlooking the sea, a coastal area sitting between the Atlantic Ocean waves and hills and forests with some of the most magical palaces, castles and prehistorical sites for you to visit and photograph. Little hamlets, vast fields, inviting you to a contemplative state of mind. That’s where I live, and the landscape surely makes you what you are.

  • great”

  • joe pikky

    amazing!, wait.. no it isn’t, this was done in iclone 7? looks like Kevin didn’t work on the look at all,
    when he was dollying a camera uninterestingly through premade models with premade motions.
    in fact this looks more like a iclone 6 render because kevin doesnt seem to know the pbr system at all.

    • Lisa Love456

      He has been using iclone for less then a year he has already made over 250 videos, featured in over 20 articles, He uses many different programs and well known by many companies!

      • joe pikky

        i guess this is impressive to hobbyists and family members or whatever, i cant recommend him for any pro work until he learns more.

        • Lisa Love456

          Why would anyone need your recommendation for anything? Who are you? Please give us a link to your expert work. We all would love to see it including the people here at pro video.

        • Fred Riggs

          His name is Joe McPeek of trubones he has no animtions of his own. He is not even a 3d artist please ignor him he is just trolling someone he knows nothing about. Just report his post they will remove it.

          • Lisa Love456

            its a shame the internet is so full of trolls and people with no life. I figured he had nothing worth listening to since he didn’t post his personal art work. Until he does its all hot air from a nobody.

    • John Lacie

      You do understand that almost all 3d venders have premade content for sale? It is a major market which all venders share in. Millions of users use pre made content including, Disney, Sony, ILM, Dreamworks and all the other major stuidos and software venders. If artist took the time to make everything they created, it would take years and cost many more million to do anything in gaming film or TV.

  • Lisa Love456

    Kevin is one of the best iclone artists in the world his work in iclone and other programs are amazing!
    He is world known for his space animations and has done work on shows like cosmos and how the universe works and NASA

  • Fred Riggs

    I agree with lisa his space work is simply amazing! this article does not give him justice. I dont know about iclone but his other work is fantastic. His Maya and Houdini work is outstanding but its under his alias name.

  • John Lacie

    Some of his work is some of the best I’ve seen come out of Hitfilm, especially the black hole shot in one of his space videos. That was something out of Cosmos!

  • Mike Weiss

    Kevin has a lot of great videos to check out I have watched most of them on a few of his channels.
    one of his youtube is https://www.youtube.com/c/AnimateMyArt he has a few different ones with different programs.

  • nice

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