Reflections

Making it rain in post—literally

Making it rain in post—literally

Shooting in the rain is usually a bad idea (just ask the equipment insurer). Sometimes there’s nothing left to do but fix it in post. Depending on the shot…

Real-time workflows for film, TV, VR and AR using Unreal Engine technology

Real-time workflows for film, TV, VR and AR using Unreal Engine technology

From Technicolor’s ‘HP Mars Home Planet’ VR experience to a demo set in the Star Wars universe showcasing techniques for virtual production, Epic Games will offer real-time experiences…