PopcornFX integrates with iClone for better real-time visual effects

The collaboration between Reallusion iClone and Persistant Studios PopcornFX extends the control artists can have over real-time visual effects. Both companies say this is just the beginning!

The PopcornFX engine now tightly integrates with iClone’s lighting, physics and timeline animation systems, while retaining full custom import and attribute adjustment capabilities.

Created in 2010, PopcornFX is a realtime particle effects solution for games, films, AR/VR/MR. The company behind the program Persistant Studios, presents PopcornFX as the leading FX editor, multi-platform & cross-engine.

PopcornFX is associated with a wide variety of game productions (from indies to AAA), targeted platforms (PC, consoles and mobile), and engines (Unity, Unreal and in-house), and it has met great success when used for things such as Playstation VR Worlds or Arte “Notes on Blindness” experience, which won the Storyscapes Award at Tribeca Film Festival and the Alternate Realities VR Award at Sheffield Doc/Fest.

PopcornFX integrates with iClone for better real-time visual effects

Now, through the collaboration of Reallusion with Persistant Studios, iClone and PopcornFX work together. The PopcornFX engine tightly integrates with iClone’s lighting, physics and timeline animation systems, while retaining full custom import and attribute adjustment capabilities. The iClone real-time animation and virtual production engine combines with PopcornFX to deliver dynamic visual effects that can interact with models, physics, and audio. 3D particle effects from PopcornFX also interact and affect lighting dynamically with iClone Global illumination and High Dynamic Range (HDR) Effects.  Physics in iClone powered by NVIDIA Physx enable PopcornFX to collide, bounce, emit and accumulate in real-time.

Reallusion iClone and PopcornFX together equip studios of all levels from indies to AAA with a total realtime 3D animation and visual effects combo.  Create and import custom particle effects using the PopcornFX multi-platform & cross-engine editor that enables creation of realtime FX on-demand, compatible with iClone.

PopcornFX 3D Particles Inside iClone

  • Billboard: Use texture image or sprite list as your particle source.
  • Ribbon: Connect particles into continuous ribbons for trailing effects.
  • Mesh: Select props or load 3D objects as your emitter source.

Realtime Particle Illumination

  • Global illumination (GI):

○            Transform particles into dynamic light sources that naturally light up the scene.

○            Manage the light bounce strength and times

  • High Dynamic Range (HDR) Effects:
  • Control particle bloom scale, tone maps, and exposure level, delivering sophisticated glowing strength.

Particle Physics – Emit, Collide, Bounce and Accumulate

  • Integrate PopcornFX particles with NVIDIA PhysX engine.
  • One-way Collision: you can choose to bounce particles off from 3D objects, or accumulate them on their surface.
  • Two-way Collision: Use particle impulse to push away physics ready objects.

Free Editor & PopcornFX Import for Limitless Particles

  • Create brand new particle behaviors using the powerful script-based PopcornFX Editor.
  • Learn by samples, Wiki, and free tutorials.
  • Directly load PopcornFX projects into iClone via the PopcornFX Plug-in.

Timeline Editing to Fine-tune Particle Effects

  • Precisely control particle on/off, timing, scale, opacity, color, density, impulse, etc.
  • All Attributes have their own timeline tracks.
  • Users can set keys for each attribute.
  • Effects are grouped for easy track management.

Save & Reuse Custom Particles

  • Combine several primary effects to form more complicated effects.
  • Save custom effects with your own attribute values and sampler data (mesh/texture/sound).
  • Attach particles to target objects, save them with props, accessories and characters.

PopcornFX integrates with iClone for better real-time visual effects

The video included above represents a first preview of the partnership with Reallusion iClone and Persistant Studios PopcornFX.  Teams from both companies are working together to achieve a December 2017 launch. There will be a paid plug-in and content pack for iClone 7, and the price will be announced when available. Meanwhile, if you’re interested, you can download PopcornFX, as the program is free. Persistant Studios licenses the runtime on a per title, per platform basis. It can be easily integrated into in-house or commercial engines. Reallusion iClone has a trial version available for download too.

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Jose Antunes

I am a writer and photographer living on the West Coast of Portugal, a place I tend to call the Atlantic Realm. An area of rugged cliffs and sandy beaches overlooking the sea, a coastal area sitting between the Atlantic Ocean waves and hills and forests with some of the most magical palaces, castles and prehistorical sites for you to visit and photograph. Little hamlets, vast fields, inviting you to a contemplative state of mind. That’s where I live, and the landscape surely makes you what you are.

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