Why everyone is talking about IP in Video
I spent my early years in Film and Television production during the transition from analog to digital. Beta had...
Classic Course: Channel Blur
To wrap up our exploration of ChOp (Channel Operation) effects, we’re going to look at a fun one that...
Restrain your undisciplined pixels with NaNny
Most pixels are pretty well behaved, but if you work in 32 bit mode then every so often you...
First Look: Wacom MobileStudio Pro 16
I first saw the Wacom MobileStudio Pro at NAB last year and finally got my hands on one to...
#GalsNGear at NAB 2019: women in media tech have a place at the table
The #GalsNGear initiative from The Women in Film & Video (WIFV) organization is back at NAB 2019 with a...
ART OF THE CUT with Nicholas Monsour, editor of “US”
Nicholas Monsour’s previous feature work as an editor has included Keanu and Action Point. He also has experience in...
NAB Show 2019 Preview: Wireless Pitfalls, 8K Workflows, Innovations in VR / AR, Shooting Food and More with Gary Adcock
NAB Show is just around the corner, which means professionals from across the media & entertainment landscape will soon...
Final Cut Pro X updated to 10.4.6 to deal with Legacy Media
You may remember in December of last year that Apple let it be known that future versions of Final...
After Effects wins an Academy Sci-Tech Award
David Simons is a 28-year fellow at Adobe, if you count the first three years at CoSA where he...
X-Particles Moose Skull
X-Particles Moose Skull How I made the X-Particles moose skull animation.
