Why Smoke is Ideal for Broadcast Part I
For anyone who has ever worked in a broadcast environment, you know the unique challenges that are involved in...
Revisiting the RED workflow, Smoke 2012 style
My love affair with RED Digital Cinema began in 2007, when my brief stint as demo artist in the...
Evan Schechtman’s Digital ‘Smoke’ House
With a mind of a genius and the spirit of a rebel, Evan Schechtman is one of the most...
Stereo 3D Video Production with GoPro
Whether you love it or hate it, 3D Stereography is here for awhile. And if you’re totally into it...
How technology is influencing storytelling and filmmaking
Academy-award winning VFX Supervisor Rob Legato (Hugo, Titanic), and filmmakers/directors Vincent Laforet (Revelry, Mobius), and Jacob Rosenberg (Act of...
Videoguys’ Top 10 Products of 2011
2011 has been quite a year for Videoguys, and our industry. In April, at the FCPUG SuperMeet during the...
From start to finish – an arsenal of tools
How important is the hardware behind your editing rig? The proper configuration is key in making sure you have...
Smoke Scene
Based in Greenville, South Carolina, Skyline Post is many things to many people. Founded by ad agency and post-production...
Designing Editors at DC Collective
DC Collective uses Autodesk® Smoke® software to bring creative stereoscopic 3D editing to teasers for ESPN Little League World...
Choosing your next editing and finishing system
Are you thinking at changing your workflow? Are you looking at another NLE? And if so, why chose just...
