animation

Create the “Undone” look using EbSynth

Create the “Undone” look using EbSynth

The new Netflix series “Undone,” like “A Scanner Darkly” before it, creates a compelling visual style by rotoscoping live action actors, and painting animation frames over…

Blender 2.8: A Maya killer for free?

Blender 2.8: A Maya killer for free?

Last week we took a brief look at the news that Autodesk had released an affordable Indie version of Maya, and that the Blender Foundation had simultaneously released the long…

2019: The year of affordable 3D

2019: The year of affordable 3D

With the announcement of Maya Indie and the release of user-friendly Blender 2.8, the democratization of high-end 3D animation has finally arrived. Back in the nineties, an…

iClone Unreal Live Link: real-time digital humans and animation for Unreal

iClone Unreal Live Link: real-time digital humans and animation for Unreal

In time for SIGGRAPH 2019, Reallusion announces iClone Unreal Live Link, the plugin that connects the iClone character and animation system with Unreal Engine for, films and virtual production. The…

NVIDIA conferences and courses: the future of filmmaking at SIGGRAPH 2019

NVIDIA conferences and courses: the future of filmmaking at SIGGRAPH 2019

From photo-realistic digital humans created in real-time to the digital techniques used in Disney’s “The Lion King”, the series of NVIDIA conferences at SIGGRAPH 2019 gives us…

Thoughts on AE: What’s after After Effects?

Thoughts on AE: What’s after After Effects?

Over the past couple of years, I’ve seen an increasing number of After Effects users talk about switching to a different app for motion graphics design.  But is it…

SIGGRAPH 2019: four world-premieres at Immersive Pavilion and VR Theater

SIGGRAPH 2019: four world-premieres at Immersive Pavilion and VR Theater

Chosen by an expert jury from more than 290 submissions, this year’s 33 Immersive Pavilion selections and 15 VR Theater selections at SIGGRAPH show how fast technology is moving…

Learn Maya in 30 minutes, for free

Learn Maya in 30 minutes, for free

With the market squeezing editors more and more to become generalists, 3D animation skills are becoming highly valued. But learning Autodesk’s Maya—the industry standard 3D package—has been…

After Effects Portal › 2019 April 2

After Effects Portal › 2019 April 2

Recently in the world of After Effects, there’s news on UI training and tutorials, several particle plug-ins, 3D text, mattes, Macintosh testing, and more. Eran Stern posted…

Autodesk released 3ds Max 2020, its improved content creation toolset

Autodesk released 3ds Max 2020, its improved content creation toolset

With faster playback speeds and increased flexibility, 3ds Max 2020 is a much improved content creation and design viz toolset for modeling, rendering, and animation. Autodesk has now released 3ds…

Autodesk releases Maya 2019

Autodesk releases Maya 2019

Faster animation playback, higher quality 3D previews  and performance improvements are some of the features highlighted by Autodesk on the announcement of Maya 2019 availability. Featuring significant updates to help…

After Effects News 2018 December 30

After Effects News 2018 December 30

Recently in the world of After Effects, there’s news on Adobes updates, ProRes, Google Earth Studio, The Year in Review, animation, classes, and more. There’s lots…

After Effects News 2018 November 30

After Effects News 2018 November 30

Recently in the world of After Effects, there’s news on tracking, multiple plug-in releases and updates, EXR format upgrade, Illustrator tips, shape animation, classes, fluids, and more…

After Effects News 2018 October #4

Recently in the world of After Effects, there’s news on releases of particle plug-ins including fluid dynamics, further discussion of AE CC 2019, podcast backgrounders, tools, UI…

After Effects News 2018 October #3

After Effects News 2018 October #3

Recently in the world of After Effects, there’s been continued shop talk, and discussion of AE CC 2019, master properties, waves, noise, VR, tools, training, UI, space, dynamic range…