Daily Archives: October 3, 2013

UI: User interfaces in the movies and beyond

UI: User interfaces in the movies and beyond

About a year ago, interface designers Nathan Shedroff and Christopher Noessel published their book 'Make It So: Interaction Design Lessons from Science Fiction', on how sci-fi and…

Shutterstock Keeps Up With the Beat for the Sly & The Family Stone’s Everyday People Box Set Launch

Shutterstock Keeps Up With the Beat for the Sly & The Family Stone’s Everyday People Box Set Launch

In their heyday Sly & the Family Stone were known for a hard driving beat that got “everyday people” up and moving. To announce the release of a…

User interfaces (UI) in the movies — and beyond

User interfaces (UI) in the movies — and beyond

About a year ago, interface designers Nathan Shedroff and Christopher Noessel published their book 'Make It So: Interaction Design Lessons from Science Fiction', on how sci-fi and…

Take Notes With Your Camera

Take Notes With Your Camera

I scout places regularly and when I find something interesting, even if the conditions are not right, I take pictures, as if I wrote notes or made sketches about potential…

Picturepark’s David Diamond Selected for Createasphere’s DAMMY-of-the-Year Award

Picturepark’s David Diamond Selected for Createasphere’s DAMMY-of-the-Year Award

Createasphere, founders of the annual DAMMYs, the first awards specifically recognizing excellence and innovation in digital and media asset management technology, today announces that David Diamond, director of global marketing…

Hauppauge Introduces StreamEez-Pro, the simple to use Internet streaming device designed for live ev

Hauppauge Digital, Inc.  the leading developer and manufacturer of HD video recorders, has launched a new Internet video streaming system called 'StreamEez-Pro'. StreamEez-Pro allows organizations…

TransVergence Summit – From Print to Digital: Publishing’s Evolving Story in Childrens’ Content

From book to ebook to app and reader, how has traditional children's publishing evolved into the digital content space? Where are we headed with children's content…