At this week's SIGGRAPH convention in Vancouver, Adobe and NVIDIA are giving a technology presentation of ray-traced extruded text and shapes inside a "motion graphics environment" (you can read for yourself what the menu bar says; before getting too excited, note this is a technology prototype and not an announced or released product). Obviously, there are a lot of questions left unanswered at this point in time - but as we've seen in the past, a lot of other Adobe technology demos eventually become products; fingers crossed that this is the case here.
A joint Adobe-NVIDIA research project demonstrating accelerated ray-traced 3D.
Lenses and Optics
IMAG 101 - Part 1This will be the first of three posts about the basics of IMAG. We should probably start out with an explanation of what IMAG is: IMAG stands for “Image Magnification,” and is live multi-camera coverage of an event on big screens so the entire audience can see what’s happening on the stage. It’s similar to multi-camera...
IMAG 101 - Part 2IMAG 101 The previous post in this series covered the basic gear involved with an IMAG system. If you haven’t had a chance to read it yet, go check it outcheck it out so you’re up to speed. Part 2: The Positions
IMAG 101 - Part 3IMAG 101 The last two posts covered the equipment and crew that it takes to run a successful IMAG show. Now we’re gonna wrap it all up by talking about how to take your gear and your crew and run your show well. Part 3: The Technique We’re mainly going to be talking about technique from a...