This week on MacBreak Studio, we have an usual show in which Steve from Ripple Training and I are joined by our Virtual User Group guests Sam Mestman and Mike Matzdorff.
Mike figured out something he wanted us all to see, so with the 4 of use crowding around a little network of two laptops connected via Lumaforge’s Jellyfish share station, Mike walked us through a pretty amazing demo of a little syncing application that allows Final Cut Editors on a network to grab projects, media, and events from anybody else’s library at any time, even if that library is open – and even if that particular project itself is open and being edited!
He discovered this process by experimenting with an $9 synching application which he set up to create synched copies of each library. The key is to make sure all the media and the cache files are stored outside of the library, so that the library is very small, essentially just a database, that is being synched to a copy of itself.
Setting up the sync libraries is a quick and easy process: you just choose the libraries to sync and set up destinations for the copies. And then set the sync interval, which can be very small, such as 5 seconds, to make sure that the synced library is always up to date.
So this app is always running in the background, updating these libraries copies every 5 seconds for every library on the network. Now, if you are an editor who has finished a stringout or a rough cut and you want to give it to another editor, all the other editor needs to do is to open the synched copy of your library, and drag the event containing your library to their own library. Since all media is external, no media is duplicated. And since it’s a synched copy, you can still be working in the very project that they are copying! Quite brilliant, actually. Check it out above.
If you are interested in learning more about Final Cut Pro X, we have you covered.