FCP

Animation pre-visualization with mBehaviors

Animation pre-visualization with mBehaviors

This week on MacBreak Studio, special guest Mike Matzdorff (@FCPXFeatures) shows us a very fun and interesting workflow he uses to speed up animation development. Mike has figured out how…

One step LUTs in Final Cut Pro X

One step LUTs in Final Cut Pro X

This week on MacBreak Studio, Steve Martin from Ripple Training shows us how to apply LUTs to footage in Final Cut Pro X. LUTs, or Look Up Tables, are mathematical…

Easy Split-Screens in Final Cut Pro X

Easy Split-Screens in Final Cut Pro X

This week on MacBreak Studio, I show Steve Martin from Ripple Training some options for reframing video clips in Final Cut Pro X. While you can reframe native resolution clips…

Animating with transitions in Final Cut Pro X

Animating with transitions in Final Cut Pro X

This week on MacBreak Studio, I show Steve Martin from Ripple Training how you can create animations in Final Cut Pro X by using transitions. To animate a graphic, picture…

Final Cut Pro X: slipping audio without detaching it

Final Cut Pro X: slipping audio without detaching it

This week on MacBreak Studio, Steve Martin from Ripple Training shows us a great tip for slipping the audio of a video clip without first detaching it. As editors, we…

Audio Hold Frames in Final Cut Pro X

Audio Hold Frames in Final Cut Pro X

This week on MacBreak Studio, Steve Martin from Ripple Training shows us how to create audio “hold frames” to extend audio effects like reverb. This tip comes to…

Rigging Behaviors in Motion for Final Cut Pro X

Rigging Behaviors in Motion for Final Cut Pro X

This week on MacBreak Studio, I show Steve Martin from Ripple Training how you can “rig” behaviors in Motion so that the Final Cut Pro X editor can…

Even Faster Snapshots in Final Cut Pro X

Even Faster Snapshots in Final Cut Pro X

This week on MacBreak Studio, I show Steve Martin from Ripple Training how you can quickly and easily back up your Final Cut Pro X projects without interrupting your workflow…

Creating media libraries in Final Cut Pro X

Creating media libraries in Final Cut Pro X

This week on MacBreak Studio, Steve Martin from Ripple Training shows us how we can created dedicated media libraries in Final Cut Pro X. As editors, we are usually building…

3D superhero titles

3D superhero titles

Part 2 of Steve Martin’s excellent tutorial on creating beautiful 3D text in Final Cut Pro X. Miss part 1? See it here…

Locating Libraries with Smart Folders

Locating Libraries with Smart Folders

This week on MacBreak Studio, I show Steve Martin from Ripple Training how you can use a feature in OS X to make it easy to locate your Final Cut…

From iMovie iOS to Final Cut Pro X

From iMovie iOS to Final Cut Pro X

This week on MacBreak Studio, Steve Martin from Ripple Training shows us how we can use iMovie for iOS to start editing a project in the field and then, with…

Screen replacement in Final Cut Pro X with TrackX

Screen replacement in Final Cut Pro X with TrackX

This week on MacBreak Studio, Steve Martin from Ripple Training shows us how he used CoreMelt’s TrackX plugin for Final Cut Pro X to track a video clip…

Performance auditions in Final Cut Pro X

Performance auditions in Final Cut Pro X

This week on MacBreak Studio, Steve Martin from Ripple Training shows us a great tip for using auditions in Final Cut Pro X. If you think you already know all…

Tracking color corrections in Final Cut Pro X

Tracking color corrections in Final Cut Pro X

This week on MacBreak Studio, Sam Mestman (FCPWorks, LumaForge, WeMakeMovies) returns and shows us a very powerful tip for creating tracked color corrections directly inside Final Cut Pro X.&nbsp…