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Nobe Color Remap for all your post-production tools. The original Color Warper

Every now and then you see a new tool in post-production and you say “wow that is unique.” For me, one of those was the Nobe Color Remap from Time in Pixels. When this tool debuted it was unique in that it used a color display with points on a grid to make color adjustments. It is similar to curves only it was very different. One look and you immediately knew how it was meant to operation. It gives a lot more control and when you use it for the first time you think … “well that’s obvious!”

Above is the Nobe Color Remap tools open full screen from Premiere. I like how you can click directly on the image and grab a color to remap it. The point in the grid will move accordingly to see what you’re doing. It’s an incredibly easy way to make some quick adjustments.

Now let’s talk about the other obvious… Nobe Color Remap looks an awful lot like the recently introduced Color Warper in the Resolve 17 beta. I don’t know the exact path that was taken for the Color Warper to come to life but I don’t think the emergence of the Color Warper necessarily Sherlocked Nobe Color Remap because Nobe Color Remap will work in lots of tools besides Resolve. I also don’t think the Resolve Color Warper would exist without Nobe Color Remap so let’s give credit where credit is due.

If you’ve never seen a grid color correction tool in action then seeing it work on color bars can give an idea of how it’s supposed to work. Above is Nobe Color Remap working right in the Adobe Premiere Pro Effect Controls palette.

When the Resolve 17 beta launched I read a lot comments of how fascinated people were with the Color Warper and how much they liked this new Resolve tool. That tells me a lot of people don’t know about Nobe Color Remap (despite it’s appearance as a Useful Tool for Editors) hence the reason for this post. The Nobe Color Remap developer, Time in Piexls, has a number of interesting products including False Color,  and OmniScope. These tools are yet another result of a filmmaker and developer to took a need and turned it into a product for all of the post-production community. These are always great prodcuts I like to share.

I asked the developer about what some of the differences between Nobe Color Remap and the Resolve Color Warper. Here are a few:

In the image above, Nobe Color Remap is more subtle on the blue channel than Color Warper. It is smoother on the hue/sat shifts.
The Hue/Luma grid is one of the many customization options in Nobe Color Remap
Different grid modes are one of the many ways to customize Nobe Color Remap.
A preset gallery brings you a number of presets to use or a place to begin.

• There is a 3D Color Cube viewing option to see your remapping in a 3D RGB space

A 3D Color Cube can be opened when working in Nobe Color Remap for another option to give your color remaps.
Honestly I know very little about the use of a Macbeth color chart but you have it in Nobe Color Remap.

Where will Nobe Color Remap run?

That’s most of the post-production platforms you might be using.

Nobe Color Remap is priced per host so take that into account when purchasing as it’s a bit confusing. There is both Lite version and a Pro version depending on the host. Unless you’re in the Adobe world then there is the Editor version. Prices run around $100 unless you get the Pro Bundle which is every Nobe Color Remap there is. When speaking with the developer about Nobe Color Remap he mentioned that he has an Apple Silicon native version ready for release which should be available very soon for those Apple Silicon hosts that are ready for it (Resolve 17 beta and Final Cut Pro 10.5.

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