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CommandPost adds support for the DaVinci Resolve Speed Editor

CommandPost adds support for the DaVinci Resolve Speed Editor 5

This will be welcome news to some, the venerable post-production tool CommandPost has added support for the DaVinci Resolve Speed Editor hardware console. This is a big deal as many didn’t think this was possible. The Speed Editor had seemed pretty locked down, at least as far as software interface goes, and accessible only when running the Resolve software. But leave it to smart engineers like the father of CommandPost Chris Hocking to get it working.

He did tell me once at NAB that he thought it was a nut he could crack.

And now it appears he has done just that.

Hit the CommandPost menu > SETTINGS > Control Surfaces and there is a new option for Resolve that will let you map the control surface.

From there you have all the usual CommandPost options for mapping software controls to the Speed Editor.

For example, when mapping Final Cut Pro to the Speed Editor you can use any of the pre-populated menu items to set up the Speed Editor.

It does take some time to set up a control surface of any kind in CommandPost, especially if the application doesn’t have the menu items scanned and loaded. You can map keyboard commands to any control surface so the support is there but you just have to take the time to set it up. If you do always export your settings so you have them.

CommandPost won’t give the Speed Editor actual control of Resolve as the Resolve application retains that control so sorry, you can’t remap the almost useless SMTH CUT button to something else. But you can use the Speed Editor with other applications like Final Cut Pro or After Effects or any application really, again, as long as you set it up.

Or maybe you want to use your Resolve Editor Keyboard with Final Cut Pro! That should now be possible.

A little Twitter exchange about the FCP support might give you a bit more insight into what have here if you’re unfamiliar with what CommandPost can do.

For those unfamiliar with the whole story … CommandPost is a free (though sponsorship is welcome) software tool that runs in the background and does a number of things to enhance post-production. The CommandPost origins come from my complaining about how difficult it sometimes was to find your playhead after performing a match frame command in Final Cut Pro. Chris did some work to shut me up and a few years later, CommandPost was born. We’ve featured CommandPost a number of times here on ProVideo Coalition as it’s a great example of a post-production community work together. I wondered out loud in Part 1 of my Speed Editor review if it might be able to get Command Post support.

While CommandPost is very Final Cut Pro (X) focused it can be used with other software, namely running control surfaces. The control surface support is quite extensive.

I wonder about a system that has a Loupedeck, TourBox, Speed Editor and perhaps one more console all running at the same time for some kind of super-mega-control-surface-extreme editing. Maybe someday I’ll try to set that up assuming it can support all those surfaces at once.

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