
JALI face animation specialist, Michala Braker, will deliver a talk for the global game development community at the ddc2025 – devcom developer conference 2025, on the intricacies of 3D facial animation and share applicable insights for creating emotionally driven character performances.
The official game developer event of gamescom and Europe’s biggest game developer community-driven industry conference, taking place August 17–19 in Cologne, Germany, and devcom attendees are invited to join Braker for a live presentation entitled, There Are No Shortcuts in Facial Animation. In this session, Braker will explore why 3D facial animation remains one of the most complex challenges in real-time production, and how even subtle missteps in performance can disrupt emotional immersion. Braker will discuss the limitations of automated tools and the shortcomings of current generative methods, while offering insights into where facial animation technology might be headed.
From AAA in game animation to cinematics to feature animation, JALI is redefining facial animation workflows for production through intelligent automation. The platform delivers high-fidelity facial animation and multilingual lip sync at scale while empowering artists to direct the animation of expressive, believable digital characters across feature animation, video games, and immersive media. Over the years, JALI has transformed their lip sync solution from background utility into a creative powerhouse, helping teams deliver feature-quality results, on time, on budget, and on model.
devcom presentation with Michala Braker: There Are No Shortcuts in Facial Animation
Date: Monday, August 18
Time: Wednesday, 1:15-2:15 p.m. (CEST)
Location: Stage 6 – Confex Level 2, Confex Center of Koelnmesse, Cologne, Germany (Note: The devcom developer conference is a hybrid event. All talks will be streamed live and recorded.)
