Camera Control, Part 2: Graph Editor & Dolly Rigs

Camera Control, Part 2: Graph Editor & Dolly Rigs 1

In the previous column, we discussed a handful of tricks and techniques which can be used in different situations to make it easier to animate the 3D camera in After Effects, including one node cameras, two node cameras, auto-orientation, and building a special orbiting camera rig using parenting and null objects. In this column we’ll […]

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