AR

Dimenco demonstrates Simulated Reality solution in Los Angeles

Dimenco demonstrates Simulated Reality solution in Los Angeles

Introduced by KDX/Dimenco, at the Los Angeles Convention Center, this May, Simulated Reality (SR) joins the other realities we’re now familiar with: virtual, augmented and mixed. Simulated reality…

Andrew Shulkind: human stories are our job and our lifeblood

Andrew Shulkind: human stories are our job and our lifeblood

Obsessed with movies and lighting, a photography course set the path Andrew Shulkind would walk. Virtual Reality came after, and while it expands the way to tell stories, Andrew believes…

Tribeca Film Festival: a stage for Virtual Reality

Tribeca Film Festival: a stage for Virtual Reality

The 2018 Tribeca Film Festival continues its tradition of showing cutting-edge interactive storytelling. This year the Tribeca Immersive offers a new addition, a VR theater named Tribeca Cinema360. The…

Looking back on 2017, ahead to 2018 – PVC Roundtable Discussion

Looking back on 2017, ahead to 2018 – PVC Roundtable Discussion

Scott Simmons The Editblog When I got to looking back over 2017 I’m stuck by the fact that I’m not really struck by anything particularly ground…

PopcornFX integrates with iClone for better real-time visual effects

PopcornFX integrates with iClone for better real-time visual effects

The PopcornFX engine now tightly integrates with iClone’s lighting, physics and timeline animation systems, while retaining full custom import and attribute adjustment capabilities. Created in 2010, PopcornFX is a…

Cinema 4D R19: European debut at IBC 2017

Cinema 4D R19: European debut at IBC 2017

Although the new version of Cinema 4D is available worldwide now, the presentation at IBC 2017 will be a unique chance to meet with professionals using the program. As ProVideo…

Epic Games: real-time production is the future of content creation

Epic Games: real-time production is the future of content creation

  Real-time production is the future of content creation, according to Epic Games, and Unreal Engine is putting that front and center at Siggraph this year. The affirmation above…

MAXON announces new release of Cinema 4D

MAXON announces new release of Cinema 4D

New features and enhancements streamline motion graphics, VFX and VR content creation workflows in Cinema 4D, a creative tool for both individual artists and large studio environments. The next generation…

360 video: next stop is the living room

360 video: next stop is the living room

The adoption of 360 video as a window into the world of AR and VR seems to gain momentum. Image banks create 360 video sections, Vimeo opens a marketplace for…

Unreal Engine: from video games to broadcast production

Unreal Engine: from video games to broadcast production

Epic Games went to NAB 2017 to reveal applications of their Unreal Engine that deliver unprecedented speed, fidelity and flexibility in broadcast production workflows. Developed by Epic Games in 1998…