Mark Spencer is a freelance producer, videographer, editor, trainer and writer based in the Bay Area. He produces Final Cut Pro X-related training and plugins for with his partners at Ripple Training. He is an Apple-certified Master Trainer, and consults for corporations and individuals. He is the author or co-author of a half-dozen books on motion graphics and editing from Peachpit Press and writes for ProVideo Coalition. He maintains www.applemotion.net, a resource for Motion. Mark has an MBA from the Wharton School of the University of Pennsylvania.

Editing in Motion Part 2

Editing in Motion Part 2

In Part 1, we looked at how Final Cut Pro users can perform some basic editing operations in Motion, including rough editing, trimming, and a sequential edit. All of these…

Editing in Motion Part 1

Editing in Motion Part 1

Introduction: Why Edit in Motion? Many motion graphics projects are built around a video edit which is then enhanced with effects, titling, and graphical treatments. Think of a the structure…

Designer Templates for Final Cut Studio

Designer Templates for Final Cut Studio

Students, customers, and colleagues have been asking me for years to design templates for Motion and Final Cut Pro. I always resisted, because I didn’t want to do…

The Top Ten Things After Effects Users Love and Hate about Motion

The Top Ten Things After Effects Users Love and Hate about Motion

I teach Motion to a lot of After Effects users. Sometimes they end up in my class because they want to be there; other times their organization has sent them…

Keyframe Stretching in Motion

So you’ve created a great animation in Motion. You’ve tweaked every motion path, set each keyframe interpolation, and pulled and pushed on every bezier handle to…

Business slow?

Business slow?

So the bursting of the housing bubble that led to the credit freeze that led to the stock market sell-off that led to companies cutting back on spending that…

Getting the Most out of Motion

Getting the Most out of Motion

One of the most enjoyable features of Motion is its ability to play back even moderately complex projects in real time – allowing for a type of interactive development process…

Don’t Forget Apple

Don’t Forget Apple

Apple has recently revised the entire Final Cut Studio section of their website, adding a large amount of descriptions, images, and video training on Motion. You can see some short…

It’s All In the Cards

It’s All In the Cards

Motion is a GPU-based application, which means that the graphics card you choose makes all the difference in the world: the better the card, the better Motion’s…

Dipping Your Toes into Motion

Dipping Your Toes into Motion

So you’ve been working with Final Cut Pro for awhile now. And recently you or your organization upgraded to Final Cut Studio 2. You’ve heard about…