NAB 360º Video Report #1 – Bill Roberts, Adobe Professional Video

Interview with Bill Roberts – ADOBE Professional Video – NAB 2016

360º video report from NAB 2016 featuring an interview with Bill Roberts, Senior Director of Professional Video Product Management at Adobe Systems. Bill explains the range and depth of Adobe’s Professional Video software and their commitment to including VR functionality into their Creative Cloud apps. They’ve now added an integrated VR viewer into Premiere Pro which makes it real easy to see your equirectangular videos in 360° whilst editing in PremPro.

(Don’t forget to watch the 360° video using the Google Chrome browser at the highest resolution you can – ideally 4K 2160s. If it doesn’t run smoothly at 2160s come down to 1440s or 1080HD. Click your mouse on the video and drag left and right and up and down to see the scene in 360º spherical.)

Adobe’s integrated and cloud based applications make it easy to edit VR, do VFX and audio design all within the same suite. And of course, there’s also the tried and tested Photoshop for all your photos and graphics.

Don’t forget to read my primer article on how to watch 360º videos if you don’t already know.

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Neil Smith

Neil Smith is CEO of Rift Valley Studios based in Los Angeles, California. Neil is a FAA Certified drone pilot and VR expert with over twenty five years in the IT and filmmaking industries. Neil returned to school in 2000 to catch up on his reading and whilst studying Psychology and Neuroscience at USC (University of Southern California) he also started making HD documentaries on Neuroscience and became fascinated with the technology and workflow of digital content creation. After attending many of the classes run by the USC Cinema School he soon realized that Hollywood was about to go digital and would need IT expertise to complement traditional filmmaking skills. Since 2005, Neil has owned and managed a post-production and systems integration business in LA focusing on providing state-of-the-art digital technology and services to filmmakers and digital content creators. Having already been involved with VR IT projects during the 1980s, it was only natural that his interest should be piqued once the next-gen VR technology driven by Oculus Rift started to bubble up during 2013. Since 2013, Rift Valley Studios has been experimenting with different Drone and VR cameras rigs and workflows in order to optimize the production and post processes involved in shooting, stitching and delivering aerial and 360 VR digital content for industries like Real Estate and Media & Entertainment.

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