NVIDIA K5000 – Next step in GPU power and tech

NVIDIA K5000 - Next step in GPU power and tech 1

Before I received the NVIDIA K5000, I read about it and was excited that it had H.264 encoding capability on the board. I tend to do a lot of H.264-encoded deliverables. Unfortunately my excitement was short lived when I found out that while NVIDIA had delivered on their end, nobody else had stepped up to […]

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The Color Grading Environment and Ideal Lume Bias Lights

The Color Grading Environment and Ideal Lume Bias Lights 4

In my first book on color correction, “Color Correction for Video – 2nd Edition” there’s a great story about an early color grading pioneer. When they built his color correction suite, they made it like a “smoking room,” with warm, incandescent lighting and dark, rich woods. Just the kind of place you’d want to hang […]

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2013 Sundance Institute Directors Lab: May 27, 2013 – June 7, 2013

Production Introduction Blog 1 By:  Antonio “T.J.” Doctor – Production Supervisor The Sundance Institute Directors Lab is a learning and discovery experience for emerging directors. The filmmaking tools and production process used at the Directors Lab have a direct impact on the creative decisions made during the entire production process of making a feature film.  […]

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Achievement Unlocked?

halo_the_tv_series_xbox_one.0_cinema_640.0.jpg

Recently, Steven Spielberg announced that he’s partnering with 343 Industries to create a live-action television series for one of the most successful game properties in the world, Halo. Could anyone have imagined 10 years ago that Steven Spielberg would make a long-form TV show based on a console game’s story world? Frankly, not many, […]

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