When to edit native, When hybrid, and When pure i-frame… and Why

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Ever since the launch of Final Cut Pro 6.0 (at this writing, we are at 6.04), we have for the first time had the possibility of realtime hybrid editing. Prior to FCP 6.0, in order to have realtime editing we had to convert all footage to the target format (códec, framerate, resolution, etc.) before editing… […]

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